Mea hana pāʻani Android

polokalamu-makemake-pāʻani

ʻO ka mea hana pāʻani Android he polokalamu i hoʻohana ʻia e hana i nā pāʻani no ka platform Android. ʻOiai inā he ʻike coding kāu e hoʻomohala ai i nā pāʻani a i ʻole, hiki i nā polokalamu hana pāʻani Android ke kōkua iā ʻoe e hana i kāu mau pāʻani ponoʻī.

Hāʻawi nā polokalamu hana pāʻani Android i nā mea hoʻohana i nā mea hana like ʻole a me nā hiʻohiʻona. Hiki ke hoʻohana ʻia kēia mau mea hana e hana i nā kiʻi, nā pāʻani, a me nā kani o ka pāʻani. Hāʻawi pū nā polokalamu hana pāʻani Android i nā mea hana no ka hoʻāʻo ʻana a me ka debugging pāʻani.

He kūpono nā polokalamu hana pāʻani Android no nā poʻe hoʻomaka a me nā mea hoʻomohala ʻike. No ka poʻe hoʻomaka, aia nā papahana maʻalahi a maʻalahi e aʻo. No nā mea hoʻomohala ʻike, aia nā papahana e hāʻawi ana i nā hiʻohiʻona a me nā mea hana kiʻekiʻe.

Hana ʻia ke kaʻina hana pāʻani Android me ka hoʻohana ʻana i kahi mīkini pāʻani. Hāʻawi nā ʻenekini pāʻani i nā mea hoʻomohala i kahi polokalamu lako polokalamu e kōkua iā lākou e hoʻohui i nā kiʻi, kani, ʻenekini physics a me nā hiʻohiʻona pāʻani ʻē aʻe.

Eia kekahi mau polokalamu hana pāʻani Android kaulana:

  • Lokahi: ʻO Unity kekahi o nā polokalamu hana pāʻani Android kaulana loa. Hiki ke hoʻohana ʻia ka Unity no ka hana ʻana i nā pāʻani 2D a me 3D. He polokalamu maʻalahi ka hoʻohana ʻana a me nā mea hana like ʻole.
  • Hale Hana Mea Hana: ʻO GameMaker Studio kahi papahana i hoʻolālā ʻia e hana i nā pāʻani 2D. Hāʻawi ʻia ʻo GameMaker Studio i kahi interface maʻalahi a me nā mea hana like ʻole.
  • Mea hana RPG: He polokalamu ʻo RPG Maker i hoʻolālā ʻia no ka hana ʻana i nā pāʻani pāʻani. Loaʻa iā RPG Maker kahi maʻalahi e hoʻohana a me nā mea hana like ʻole.
  • Nā pāʻani poloka: He polokalamu ʻo Blockly Games no ka poʻe me ka ʻike ʻole coding. Hoʻohana ʻia nā pāʻani Blockly no ka hana ʻana i nā pāʻani me nā poloka.

Nā polokalamu hana pāʻani Android ʻē aʻe

  • Enekinia Unreal:
    • ʻO Unreal Engine kekahi mīkini pāʻani ikaika i hoʻohana ʻia no nā pāʻani e kālele ana i nā kiʻi kiʻi kiʻekiʻe. He mea kaulana loa ia i ka hoʻomohala pāʻani 3D.
  • Godot Engine:
    • ʻO Godot kahi mīkini pāʻani manuahi a wehe ʻia. Kākoʻo ia i nā pāʻani 2D a me 3D a maʻalahi loa e hoʻohana.
  • Cocos2d-x:
    • ʻO Cocos2d-x kahi mīkini pāʻani kaulana, ʻoi aku ka nui o ka poʻe makemake e hoʻomohala i nā pāʻani 2D. Hiki iā ʻoe ke papahana me nā ʻōlelo e like me C++ a i ʻole Lua.
  • Corona SDK:
    • Ke hoʻohana nei i ka ʻōlelo hoʻolālā Lua, ʻae ʻo Corona SDK iā ʻoe e hoʻomohala wikiwiki i nā pāʻani 2D. Loaʻa nā mana manuahi a uku ʻia.
  • LibGDX:
    • He papa hana hoʻomohala pāʻani ma Java. Hiki iā ʻoe ke hana i nā pāʻani no ka Android a me nā paepae ʻē aʻe.
  • Amekini:
    • ʻO AndEngine kahi mīkini pāʻani i hoʻolālā ʻia no ka platform Android. Hoʻokumu ʻia ia ma Java a kūpono loa ia no nā pāʻani 2D.

I kēia manawa, e hāʻawi mākou i kekahi mau ʻike kikoʻī e pili ana i nā polokalamu hana pāʻani Android. E hāʻawi mākou i kekahi mau ʻike kikoʻī e pili ana i nā polokalamu hana pāʻani Android nui a hoʻohana nui ʻia ma ka papa inoa a mākou i hāʻawi ai ma luna.

Unity – polokalamu hana pāʻani Android

ʻO Unity kahi mīkini pāʻani multiplatform a me ka hoʻolālā hoʻomohala pāʻani. Ua hoʻokuʻu mua ʻia e Unity Technologies i ka makahiki 2005, hāʻawi ʻo Unity i nā mea hoʻomohala pāʻani i kahi ākea o nā mea hana no ka hana ʻana i nā pāʻani 2D a me 3D. Eia ka ʻike kumu e pili ana i Unity:

  1. Kākoʻo Multi-Platform:
    • ʻAe ʻo Unity iā ʻoe e paʻi i nā pāʻani i Windows, macOS, Linux, iOS, Android, WebGL, Xbox, PlayStation a me nā mea he nui.
  2. Hoʻomohala pāʻani 2D a me 3D:
    • Hiki ke hoʻohana ʻia ka Unity e hoʻomohala i nā pāʻani 2D a me 3D. Hiki iā ʻoe ke hana i nā pāʻani platform 2D maʻalahi a me nā pāʻani 3D paʻakikī.
  3. ʻEnekinia Kiʻi:
    • Loaʻa i ka Unity kahi ʻenekini kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻi kiʻekiʻe. Hiki ke hoʻohana ʻia e hoʻokō i nā kiʻi a me nā hopena kiʻekiʻe.
  4. ʻEnekini Pilikino:
    • Loaʻa i ka Unity kāna mīkini physics ponoʻī e hoʻohālikelike i nā hopena physics i loko o ka pāʻani. ʻAe kēia iā ʻoe e hoʻomalu i ka neʻe ʻana o nā mea, collisions, a me nā pilina kino ʻē aʻe.
  5. Nā ʻōlelo kākau moʻolelo:
    • Kākoʻo ʻo Unity i nā ʻōlelo papahana maʻamau e like me C# a me JavaScript. Makemake ʻia ʻo C# ma ke ʻano he ʻōlelo nui i hoʻohana ʻia ma Unity.
  6. Hale kūʻai waiwai:
    • Hāʻawi ka Unity Asset Store i nā mea hoʻomohala i nā waiwai i mākaukau, nā plugins, nā hopena ʻike, a me nā kumuwaiwai ʻē aʻe. He mea pono kēia no ka wikiwiki a hoʻomaikaʻi i ka hoʻomohala pāʻani.
  7. Kaiāulu a me ka palapala:
    • Loaʻa i ka Unity kahi kaiāulu nui o nā mea hoʻohana e kākoʻo ana kekahi i kekahi ma o nā ʻaha kūkā a me nā kumuwaiwai ʻē aʻe. Hoʻohui ʻia, piha loa nā palapala mana a Unity.
  8. Nā lawelawe kapuaʻi Unity:
    • Hāʻawi ka Unity i nā lawelawe kapuaʻi i nā mea hoʻomohala. Aia kēia mau lawelawe i ka ʻikepili pāʻani, nā lawelawe hoʻolaha a me nā mea hana hoʻomohala ʻē aʻe.

ʻO ka Unity kahi mea hana ikaika a maʻalahi i loaʻa ka nui o ka hoʻohana ʻana i ka honua hoʻomohala pāʻani. Hoʻohana nui ʻia e nā mea hoʻomohala kūʻokoʻa a me nā studio pāʻani nui.

Pehea e hana ai i kahi pāʻani Android me Unity?

E kamaʻilio pōkole mākou e pili ana i ka hana ʻana i nā pāʻani Android me Unity. Pono wau e kuhikuhi i ka hapa nui o nā pāʻani ma ka Google Play Store i hana ʻia me ka mīkini pāʻani Unity.

ʻO ka hana ʻana i kahi pāʻani i kēlā me kēia pae me Unity kahi kaʻina hana piha, akā hiki iā mākou ke hoʻomaka ma ka papa inoa ʻana i nā pae kumu. Hāʻawi kēia alakaʻi i kahi hoʻolauna maʻamau. E hoʻomanaʻo e hiki ke hoʻonui ʻia nā mana o Unity i ka manawa, no laila e hoʻāʻo e hoʻohana i ka mana hou loa.

ʻO Unity kahi kahua hoʻomohala pāʻani kaulana loa i hoʻohana ʻia e hana i nā pāʻani 2D a me 3D. He ala maikaʻi loa ka Unity e aʻo ai i ka hoʻomohala pāʻani, ʻoiai no ka poʻe hoʻomaka, no ka mea he maʻalahi ka hoʻohana ʻana a me nā ʻano mea hana like ʻole.

KaʻAnuʻu Hana 1: Unity Download a me ka hoʻouka

  1. Paena pūnaewele kūhelu o Unity gidin
  2. Hoʻoiho a hoʻokomo i ka polokalamu Unity Hub.
  3. E wehe i Unity Hub a hana a komo i kahi moʻokāki Unity.
  4. E hele i ka ʻāpana "Installs" ma Unity Hub a hoʻoiho a hoʻokomo i kahi mana o Unity.

KaʻAnuʻu Hana 2: E hana i kahi papahana hou

  1. Ma Unity Hub, e hele i ka pā "Projects".
  2. E kaomi i ke pihi "New" a hana i kāu hoʻonohonoho papahana. Hiki iā ʻoe ke koho "3D" a i ʻole "2D" ma ke ʻano o ka papahana.
  3. E koho i ka waihona papahana a hana i ka papahana ma ke kaomi ʻana i ke pihi "Create".

KaʻAnuʻu Hana 3: Unity Lunahooponopono Interface

  1. E ʻimi i ka loulou Unity Editor. E ʻike i nā ʻāpana kumu e like me ka nānā ʻana, ka nānā pāʻani, ka hierarchy window, a me ka puka makani papahana.

KaʻAnuʻu Hana 4: Hoʻohui i nā mea i ka Scene

  1. Hoʻohui i nā mea like ʻole (e.g. cube, sphere) mai ka papa kuhikuhi "GameObject".
  2. E kau i nā mea ma ke kauo ʻana a hoʻokuʻu iā lākou ma ke kahua.
  3. E aʻo i nā manipulation maʻamau e like me ka hoʻololi ʻana, ka scaling, a me ka neʻe ʻana i nā mea i ke kahua.

KaʻAnuʻu Hana 5: Mea a me Shaders

  1. E hana i nā mea a hoʻopili iā lākou i kāu mau mea.
  2. Hoʻopilikino i kāu mau mea me ka hoʻohana ʻana i nā shaders.

KaʻAnuʻu Hana 6: kukui a me nā aka

  1. Hoʻohui i nā kukui i kāu hiʻohiʻona.
  2. E hoʻonohonoho i nā aka a hoʻopilikino i nā kukui.

KaʻAnuʻu Hana 7: Manaʻo kamera

  1. Hoʻohui i kahi kamera a nānā i kāu hiʻohiʻona mai nā kihi like ʻole.
  2. E aʻo i nā mana pahupaʻikiʻi e like me ka nānā ʻana, zoom, a me ka hoʻololi ʻana.

KaʻAnuʻu 8: Nā Mana Pāʻani

  1. Hoʻohui i nā mana mea pāʻani (no ka laʻana, kaohi ʻana i kou ʻano me kahi kīpē a i ʻole ka pā lima).
  2. E hoʻomohala i nā mākau coding C# no ka hoʻolohe hanana a me ka hoʻokele hoʻokomo.

KaʻAnuʻu 9: Physics a me Collision

  1. E aʻo i nā waiwai physics ma ka hoʻohui ʻana i nā ʻāpana Rigidbody a me Collider.
  2. E hoʻohana i ka C# no ka ʻike ʻana a me ka pane ʻana i ka hui ʻana ma waena o nā mea.

KaʻAnuʻu Hana 10: Animations

  1. E hana i nā animation no kāu mau mea me ka hoʻohana ʻana i ka mea Animator.
  2. E aʻo i ka hoʻokele ʻana i nā ʻoniʻoni me ka Animator Controller.

Hāʻawi kēia mau ʻanuʻu i kahi ʻike o ke kaʻina hana hoʻomohala pāʻani me Unity. Hiki iā ʻoe ke kuhikuhi i ka palapala kūhelu a Unity a me nā kumuwaiwai pūnaewele e hoʻomaopopo a aʻo i kēlā me kēia pae i ka hohonu. Hoʻohui ʻia, hoʻomaikaʻi maikaʻi ʻia ke ala kūpono e hoʻomohala ai i nā pāʻani me Unity e ka ʻike i loaʻa ma ka hana ʻana a me ka hana ʻana i nā papahana.

ʻO GameMaker Studio polokalamu hana pāʻani Android

ʻO GameMaker Studio kahi kahua hoʻohana ʻoluʻolu no nā mea hoʻomohala pāʻani a me kahi mea hana kaulana loa no ka hana ʻana i nā pāʻani 2D. Nui nā pāʻani ma ka Google Play Store i hana ʻia me ka polokalamu Game Maker Studio.

ʻO GameMaker Studio kahi kahua hoʻomohala pāʻani i hoʻohana ʻia e hana i nā pāʻani 2D. He ala maikaʻi loa ʻo GameMaker Studio e aʻo ai i ka hoʻomohala ʻana i ka pāʻani, ʻoiai no ka poʻe hoʻomaka, no ka mea he maʻalahi ka hoʻohana ʻana a me nā ʻano mea hana like ʻole.

I kēia manawa, e wehewehe pōkole a pōkole mākou i ka hana ʻana i nā pāʻani Android me kēia mīkini pāʻani. Eia ke kaʻina hana i ka hana ʻana i kahi pāʻani Android me ka GameMaker Studio:

KaʻAnuʻu Hana 1: GameMaker Studio Download a me ka hoʻouka

  1. ʻO ka pūnaewele kūhelu o GameMaker Studio gidin
  2. E koho i ka mana i makemake ʻia a hoʻoiho iā ia.
  3. E hoʻouka i ka GameMaker Studio ma kāu kamepiula ma ka holo ʻana i ka faila i hoʻoiho ʻia.

KaʻAnuʻu Hana 2: Wehe i ka GameMaker Studio a me ka hana ʻana i kahi papahana hou

  1. E wehe i ka GameMaker Studio.
  2. E hana i kahi papahana hou ma ke kaomi ʻana i ka "New Project" a i ʻole "Create".
  3. E hāʻawi i ka inoa o ka papahana a mālama iā ia.

KaʻAnuʻu Hana 3: Hoʻohui i nā kiʻi pāʻani a me nā mea

  1. Hana ʻana i ke ʻano:
    • E hele i ka pā "Rooms" a hana i kahi lumi hou. Hōʻike ka lumi i kahi pae a ʻāpana paha o kāu pāʻani.
  2. Hoʻohui i kahi mea:
    • E hele i ka pā "Nā mea" a hoʻohui i nā mea hou. No ka laʻana, ke ʻano o ka mea pāʻani, nā ʻenemi, nā pilikia, etc.

KaʻAnuʻu 4: Nā hanana a me nā hana

  1. Nā hanana:
    • Loaʻa i kēlā me kēia mea nā hanana like ʻole (Create, Step, Collision, etc.). Hoʻoholo kēia mau hanana i ke ʻano o ka mea.
  2. Nā hana:
    • Hoʻohui i nā hana kikoʻī e pili ana i kēlā me kēia hanana. No ka laʻana, ka neʻe ʻana i ka wā e paʻi ʻia ai ke kī, e pāʻani ana i kahi hopena i ka hihia o ka hui ʻana, etc.

KaʻAnuʻu Hana 5: Hoʻohui i nā kiʻi a me ke kani

  1. Hoʻohui kiʻi:
    • E hele i ka ʻaoʻao "Sprites" a hoʻohui i nā sprites no nā kiʻi, nā ʻaoʻao, a me nā mea ʻē aʻe.
  2. Hoʻohui i ke kani:
    • E hele i ka pā "Sounds" a hoʻohui i nā hopena a me nā mele no kāu pāʻani.

KaʻAnuʻu Hana 6: Hoʻohui i ka helu a me ke kūlana

  1. helu:
    • E hahai a hōʻano hou i ka helu me ka hoʻololi honua.
  2. Kūlana:
    • Hoʻohui i nā mea hoʻololi e hahai i ke kūlana ola o ka mea pāʻani a me ke kūlana o ka pāʻani.

KaʻAnuʻu Hana 7: Hoʻopili a holo ma Android

  1. Hoʻonohonoho kūkulu:
    • E hele i ka "File"> "Export Project".
    • E koho i "Android" a hoʻololi i nā hoʻonohonoho papahana.
  2. Ke hana nei ma ka polokalamu Android:
    • Ma hope o ka hoʻopau ʻana i nā hoʻonohonoho, hiki iā ʻoe ke holo i kāu pāʻani ma kāu kelepona Android ma ke kaomi ʻana i ka "Compile" a i ʻole "Run".

Nā Punawai Hou

He waiwai waiwai nā palapala a GameMaker Studio a me nā ʻaha kūkā kaiaulu no ka loaʻa ʻana o ka ʻike hou aku a me nā pane i kāu mau nīnau. Hiki iā ʻoe ke hoʻomaikaʻi hou aku i kāu kaʻina hana hoʻomohala pāʻani ma ka nīnau ʻana i kēia mau kumuwaiwai.

ʻO nā pōmaikaʻi o ka hana ʻana i nā pāʻani Android me GameMaker Studio:

  • Loaʻa iā ia kahi maʻalahi e hoʻohana.
  • He ala maikaʻi loa ia e aʻo ai i ka hoʻomohala pāʻani, ʻoiai no ka poʻe hoʻomaka.
  • Hāʻawi ia i nā mea hana like ʻole a me nā hiʻohiʻona no ka hana ʻana i nā pāʻani 2D.

ʻO nā hemahema o ka hana ʻana i nā pāʻani Android me GameMaker Studio:

  • Hāʻawi ia i nā mea hana liʻiliʻi a me nā hiʻohiʻona no ka hana ʻana i nā pāʻani 3D.
  • Pono paha ka ʻike coding.

ʻO Cocos2d-x - Papahana hana pāʻani Android

ʻO Cocos2d-xhe kahua hoʻomohala pāʻani open source i hoʻohana ʻia e hana i nā pāʻani 2D. Kūpono ʻo Cocos2d-x no nā mea hoʻomaka a me nā mea hoʻomohala ʻike. ʻO Cocos2d-x kahi papa hana hoʻomohala pāʻani open source a hoʻohana pono ʻia no ka hana ʻana i nā pāʻani kelepona. Hoʻohana ʻo Cocos2d-x i ka ʻōlelo papahana C++ a hāʻawi i ke kākoʻo multi-platform. Hiki ke hoʻohana ʻia e hoʻomohala i nā pāʻani 2D a me 3D.

ʻO nā hiʻohiʻona nui o Cocos2d-x:

  • Maʻalahi e hoʻohana: Loaʻa iā Cocos2d-x maʻalahi ke hoʻohana. Hiki i nā poʻe hoʻomaka ke hoʻomaka e hoʻomohala i nā pāʻani i ka manawa pōkole.
  • Paena lehulehu: Hiki ke hoʻohana ʻia ʻo Cocos2d-x no ka hana ʻana i nā pāʻani ma nā ʻano papahana like ʻole, me Android, iOS, Windows, macOS, a me Linux.
  • ikaika: Hāʻawi ʻo Cocos2d-x i nā hiʻohiʻona a me nā mea hana like ʻole. ʻO kēia mau hiʻohiʻona e hoʻonanea a paʻakikī i kāu mau pāʻani.

ʻO nā pono o ka hoʻomohala pāʻani me Cocos2d-x:

  • Maʻalahi e hoʻohana: Loaʻa iā Cocos2d-x maʻalahi ke hoʻohana. Hiki i nā poʻe hoʻomaka ke hoʻomaka e hoʻomohala i nā pāʻani i ka manawa pōkole.
  • Paena lehulehu: Hiki ke hoʻohana ʻia ʻo Cocos2d-x no ka hana ʻana i nā pāʻani ma nā ʻano papahana like ʻole, me Android, iOS, Windows, macOS, a me Linux.
  • ikaika: Hāʻawi ʻo Cocos2d-x i nā hiʻohiʻona a me nā mea hana like ʻole. ʻO kēia mau hiʻohiʻona e hoʻonanea a paʻakikī i kāu mau pāʻani.

Nā hiʻohiʻona nui o Cocos2d-x:

  1. Open Source a noa:
    • ʻO Cocos2d-x he kumu wehe a loaʻa no ka manuahi. Kākoʻo ʻia e ke kaiāulu a hoʻonui mau ʻia.
  2. Kākoʻo Multi-Platform:
    • Hiki ke holo ʻo Cocos2d-x ma IOS, Android, Windows, macOS, Linux a me nā papahana ʻē aʻe. Hāʻawi kēia i nā mea hoʻomohala i ka maʻalahi e hoʻolaha i kā lākou mau pāʻani ma nā mea like ʻole.
  3. Nā ʻōlelo papahana:
    • Hoʻohana ʻo Cocos2d-x i ka ʻōlelo papahana C++. Hiki iā ʻoe ke pōmaikaʻi mai nā pono hana o C++.
  4. Kākoʻo 2D a me 3D:
    • Hiki ke hoʻohana ʻia ʻo Cocos2d-x e hana i nā pāʻani 2D a me 3D. He hopena ikaika loa ia no nā pāʻani 2D.
  5. Pilikino pāʻani:
    • Ua kūpono ʻo Cocos2d-x me nā mīkini physics pāʻani, e ʻae iā ʻoe e hoʻohālikelike i ka neʻe ʻana o nā mea, collisions a me nā pilina kino ʻē aʻe.
  6. Kākoʻo kiʻi waiwai:
    • Hāʻawi ʻo Cocos2d-x i nā hiʻohiʻona kiʻi waiwai a hiki iā ʻoe ke hoʻohui maʻalahi i nā hopena kūikawā, animations, sprites a me nā mea ʻike ʻē aʻe.
  7. Kaiāulu a me ka palapala:
    • Loaʻa i ka Cocos2d-x kahi kaiāulu hoʻomohala ikaika a ʻo kāna palapala kūhelu i piha. Hiki iā ʻoe ke kuhikuhi i nā ʻaha kūkā kaiaulu e ʻimi i nā pane i kāu mau nīnau.
  8. Mea hana Cocos:
    • Ma waho aʻe o Cocos2d-x, aia kekahi mea hana i kapa ʻia ʻo Cocos Creator. ʻAe kēia iā ʻoe e hoʻomohala i nā pāʻani ma ke ʻano ʻike maka a hiki ke hoʻohana ʻia me nā ʻōlelo e like me JavaScript a i ʻole TypeScript.

Pehea e hoʻomaka ai e hana i nā pāʻani me Cocos2d-x?

  1. Hoʻonoho:
  2. Hana ʻia ka papahana:
    • Hiki iā ʻoe ke hoʻohana i ka terminal a i ʻole kauoha kauoha e hana i kahi papahana cocos2d-x. Hiki iā ʻoe ke hana i nā papahana me ka hoʻohana ʻana i ka mea hana Cocos Creator.
  3. Papahana a me ka hoʻolālā:
    • Hiki iā ʻoe ke code pāʻani ma C++ a hoʻolālā i kāu pāʻani me ka hoʻohana ʻana i nā hiʻohiʻona o Cocos2d-x.
  4. Hoʻāʻo a hoʻokuʻu:
    • Hiki iā ʻoe ke hoʻāʻo i kāu pāʻani a laila hoʻolaha iā ia ma nā paepae i kākoʻo ʻia.

He koho ikaika loa ʻo Cocos2d-x no nā mea hoʻomohala pāʻani indie a me nā lumi liʻiliʻi, e hāʻawi ana i nā ʻano mea hana a me nā hiʻohiʻona e wikiwiki i ke kaʻina hana hoʻomohala pāʻani.

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